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Old 11-25-11, 11:35 PM   #1585
0rpheus
Grey Wolf
 
Join Date: Jul 2011
Location: UK
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Quote:
Originally Posted by TheDarkWraith View Post
It's not too easy now is it? I'm striving for hard but not extreme. You should have to struggle to evade/keep hidden. It should be a challenge and not feel like oh hum another destroyer, ok, if I do x,y,z he will never detect me. I still want that element of unpredictability/randomness that IRAI is famous far.
Actually I think it is a bit. It's nice that they ease off a little faster, but they're a lot more sluggish/haphazard in the attack now, sometimes not finding me at all. 90/95 warships used to be pretty hard, but I'm getting away with quite a bit now and I shouldn't be. What is the default difficulty (I forget) , or does 100/100 mean insta-detection?

Duci's DDs in SH4 are my benchmark; fast and accurate early on, but you can lose them if you stay low and quiet, and evade the early assault. This feels tons easier, though some of that is probably the extra info in the TAI/map as well.
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