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Old 05-15-23, 05:11 PM   #1629
Kal_Maximus_U669
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Location: France Nord East
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Quote:
Originally Posted by Fifi View Post
Next version will have wonderful new German destroyers (34/36 class) from VonDos team, as well as new settings for U-Boot depth.

Was fed up with the fact we always can escape depth charges diving at 200m in straight line staying unpunished
Now we will still be able, but at some costs … and keeping this depth for too long or a bit deeper should result in bad damages
If we want to keep 100% hull rate, and all our gauges intact (without some flooding) we’ll have to stay above the depth gauge red line!
Once starting to get damages below red line (with Commander random crash depth option activated can be any depth below red line) you couldn’t stay forever at this depth … meaning the more you stay the more you’ll have damages! (Hull percentage will slowly decrease at first then accelerate when loosing more and more percentage) hence you’ll have to recover a better depth (in the yellow line) to stay underwater no more damaged (the more damages you took, the higher you will have to recover to stay safe again)
This is the only turnaround I found to stay in the depth charges damages possible radius… it’s just a compromise … as always with this game
Type II could have damages before the red line! (As in real) … Watch out when the CO will announce « you’re diving too deep!» (soon after first damages should occur). But again it’s random, due to Commander crash depth option.
This should be more challenging to keep NYGM spirit !

Mes meilleurs salutation Fifi
Thx for details Master i love the Hardcore
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