Thread: [REL] Dark Waters
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Old 06-15-23, 10:41 AM   #1725
Bartholomew Roberts
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Join Date: Sep 2021
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Quote:
Originally Posted by KaleunMarco View Post
i believe that you can fix that through the Shipname.cfg file.

my suggestion would be to create a new folder for this under MODS.
mimic the folder structure under the new folder: \data\Sea\Shipname
copy the .CFG file for the ship with the incorrect mast or beam measurement into the Mods\Data\Sea\Shipname folder.
then edit the copied file using a straight text editor such as Notepad.
then apply the new mod using JSGME.

good luck.
Probably I could give a try,which is a huge work. Mainly because OneAlex SHIII loading time is like hell

Last edited by Bartholomew Roberts; 06-16-23 at 05:28 AM.
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