Thread: [REL] Dark Waters
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Old 05-06-23, 11:15 AM   #1715
KaleunMarco
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Join Date: Sep 2007
Location: Chicago area, which is more dangerous than Omaha Beach.
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Quote:
Originally Posted by trebby View Post
Thanks for the responses,


1. The emblem appears to load and is mentioned in the "in Base" box of the equipment page before going on patrol, where you can modify/add flak ect.

It does not show up on the boat tough.
(Same thing with KSD btw)

mod folder attached, the music mods only add to gramaphone.


2. I meant the hull, not turm. I guess like propbeanie said it not easy to do.
Not even cut and paste from KSD I suppose.
(I found KSD only gives ma the turm I on the boats, selecting a turm IV results in no turm at all. This turm issue made me move to DW for now)

3. I tried nailing via the career menu and started a campaign, only to die of CO2 because I could not get the boat out of submerged mode, even doing 18kts on the surface, or diving and surfacing again. Maybe it was just a glitch with CO2. So its open, but can live with it doing it manually

Cheers!


Edit:pic below post
ok, more follow-up....

1. what is your boat number?
2. fa-get-about-it.
3. the CO2 problem is usually due to a player alt-tabbing out to Windows and returning to play. shouldn't do that with SH4 because it causes all kinds of problems, including the CO2 problem. the fix is to save your game (while your crew is still alive), exit SH4, relaunch SH4, reload your saved game. and don't shell out to Windows any more.

the next time you are in-port between missions, make the measurements change, save the game, and go on and play.
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