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Old 01-13-19, 06:54 AM   #44
Seaowl
Sailor man
 
Join Date: Nov 2018
Posts: 43
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No need for excuses! We are all doing this in our spare time.

If its like you said, that there will be no containership until late 40, what for Neptunes sake shall we do with all these containers in SH5 ports?
And why there are container cranes?

Annoyed by them I tried once some reskin with crate textures, but the outcome looked uglier than before.
Not only the mapping is confusing, but its difficult to match this greyish colour temper.
However to tell the truth, this is some minor problem.

As I saw this beautiful lighthouse with his great texture in SH5, I fear I became a little bit too enthusiastic.
Tweaking the ParticleGenerator does nothing.
At about 3500m away the lighthouse become visible from the bridge of the Uboat.
(But only if there is at least the water reflection controller inside the dat, even if there is obviously no water reflection.
When I delete this controller, than the lighthouse starts popping up at close distance.)
The flare is switched on suddenly at about 2700m.
Will playing around with goblineditor and contollers (trying this MinRenderDim too) and reporting, if something is changing.

In opposite the flares of the lightship is visible at long range about 17km.
Its pretty cool to see them appearing at the horizon.
Obviously other rules for sea units, than for land units.
At the moment I do some testing if visibility at sea depends partly on the height of the light source, trying to place the lightship laterns on higher masts.
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