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Old 07-16-12, 04:08 PM   #1561
Trevally.
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Join Date: Apr 2007
Location: AN1536 (Orkney)
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As part of my ongoing quest I am trying to learn more about 3d models in the game. So starting off with obj models in dat (imported ships) until I understand how the models are drawn in the game and then how the skins work (see block ship post above). Then I may be able to add the colour and texture to the barrage balloon models I made in blender.

So here I am back looking for any advice.
I have tried to give the block ships a rust paint job - this is how the now look in the editor after adding the occlusion with the rusty paint





So as you can see the rust paint is showing

But here is how they look in the game




Here is the settings for the model:



So as you can see the occlusion map is not working with these in the game.

I have re-read the imported ship thread and there were some posts where rust was added using the occlusion map
I could just add these rust marks to the T01 map, but would that be the correct way to do this
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