Thread: bug at the port
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Old 07-02-22, 10:32 AM   #3
Doolar
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not sure if this is your problem, but it sounds all to familiar to an issue I had many moons ago, while playing GWX3. In my GWX3 mod soup, I activated the mod "GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships v7" (hope I got that right). Almost every port I tried, I experenced what you're experencing, except Kiel. Kiel and the cannel were perfect. When I reverted back to " GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships v6", all was good. I never found a reason for why v6 worked and v7 didn't. It could have been another mod conflicting or that the SHIII Gods were messing with me that day, but v6 worked, so i ran with it. I hope this helps. Now if your not playing GWX3 with "GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships v7" activated, with more info, someone will definitely be along that get you pointed in the right direction
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