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Old 03-31-15, 10:49 PM   #37
Sniper297
The Old Man
 
Join Date: Dec 2005
Location: Philadelphia Shipyard Brig
Posts: 1,386
Downloads: 160
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Hmm, must be a 1.5 thing. Curious, does it say "SnorkelDepth" in the SubType.cfg file?

Looking over some of this slop;

[Unit]
ClassName=SSSargo
3DModelFileName=data/Submarine/NSS_Sargo/NSS_Sargo
HumanPlayable=YES
Interior=data/Interior/NSS_Salmon/NSS_Salmon
UnitType=200
MaxSpeed=26 Not used
MaxSpeedSubmerged=10
Not used
Length=94.6404
Width=8.1788
RenownAwarded=130

[Properties]
PeriscopeDepth=18;meters
SnorkelDepth=8.9;meters
CrashDepth=45;meters - Depth at which the sub automatically levels off after ordering a crash dive with the C key.
MaxDepth=90;meters - Not actually the crush depth, merely sets where the test depth needle on the deep depth gauge goes.
SurfaceDepth=5.06;meters Not used
TorpLaunchMaxDepth=122;meters Default sets this at 30 meters (99 feet) which is silly, when the torpedo tubes are flooded the pressure in the tube is the same as the exterior pressure, so the outer doors can be opened at any depth.
StormConditions=9,0.1;max wind speed [m/s], max rain intensity [0,1]

Max speed and max speed submerged have no effect in this file, neither does the surface depth. Probably leftovers from SH3, some of these files are very similar to SH3, in fact some are obviously SH3 files that don't do anything at all in this game and could have been deleted.

Max depth is misleading, the actual depth at which the sub starts taking damage is labeled as "crash depth", but not the one in this file, that's in the ZON file. So "crash depth" in this file is actually crash DIVE level off depth, max depth in this file is not used except for the indicator needle, actual max depth is in the ZON file - they probably read "crush depth" and just spelled it wrong when translating to English.
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