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Old 04-12-07, 05:52 AM   #5
Egan
Admiral
 
Join Date: Sep 2001
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Objective, Map locations and triggers are all fairly straight forward when you get used to them. I've been trying to use the same prefixes and so on that the devs used for the campaign ones but i don't think that matters for sinlge missions.

Aside from that, there is some good new stuff in here. My favourite bit being that you can now add new ports and cities directly through the editor rather than having to mess with a separate Locations cfg which took ages to do. When we did the RUB-Ops mod we added over 100 new ports and cities - it took ages to do. With the new functionality I reckon we could have done it in about a tenth of the time, if not less.

Random airgroups is also a great new feature.

Of course, there is still some functionality missing ( I would love for the devs to add 'zigzag' a command to waypoints as it can be a pain to do all that stuff manually.) but on the whole I think there have been some good advances made.
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