Quote:
Originally Posted by ridley
OK, thanks for that.
I was pretty experienced at making MP missions in SH3 (and my mate more so, but dont tell him that I will never hear the last of it).
If I was to make some SH5 MP missions what should I avoid to have a chance to make them MP compatible?
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Great to hear that...We could always use skills of an experienced mission maker.
I'm not completely sure what is going on but it seems that it;s something related to missing ships classes or something. In case of MP1 , I had to disable the magamod in order to be able to open the mission with ME and to remove "old" units, then I enabled the megamod and fill the mission with new units.
I can upload new MP1 modified mission so you can test it , if you like...