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Old 07-08-10, 04:43 PM   #63
TheBeast
The Old Man
 
Join Date: Jan 2010
Location: Lynnwood, WA
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I agree with most of what SteelViking uses for examples with a couple exceptions.
The DE's camping a location. They should only stay for any prolonged period of time if they were able to actually identify the sound contact as a threat. Sitting in place for hours because of a possible contact just doesnt sound right. Not to mention possible Wolf Pack attack tactics of stripping away escorts before the Merchants are even near the actual location where the bulk of the Wolf Pack intends to attack. Wolf Packs could, in theory easily strip the trailing and flanks escorts by baiting them, leaving 1 or 2 escorts in the front of the convoy.
I know that if SH5 were a MMORPG sim, I would try this tactic with my Squadron (Guild) when attacking escorted convoy's.

With that said, does anyone know of a MMORPG Submarine Simulation that currently exists? If not, I may draw up a story board presentation and show it to some people I know that have the resources to make it happen.
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