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Old 10-26-17, 12:21 PM   #9011
Cyborg322
Scurvy Dog of the Deep
 
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Join Date: Dec 2009
Location: Manchester England
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Default Sound effects

Quote:
Originally Posted by Skvid View Post
So after playing a bit more i have a couple of observations:

Some of the sound effects, which i assume are modded (if not, i would really appreciate if someone could provide me with a decent sfx mod, if one exists) are really bad, to name a few:

*Depth charge explosions: theres only one type of sound bite, and its cheapo bang with what i can only assume glass shattering followed by it. Which is ridicilous. Doesnt even matter if it misses you. And hearing the identical sound over and over again gets old fast. I wouldn't be surprised if the sfx sample is just a ripped audio file from das boot, im sorry but it doesn't work in this game.

Short loops/variance in rain and wave splash sound effects, its very noticable and annoying. If there is a way to disable these, like delete the sound files or smth i would like to do so.

Also, i don't know if i should hear it, but i can't hear the splashes of depth charges being dropped, only the crew saying "wasserbomben!" The explosions arent audible through hydrophone either, maybe its a good thing because it would be deafening i imagine, but lack of any sound que breaks immersion... Less than a glass shattering sfx i mentioned earlier though.

Oh and again, dont know if its supposed to sound like that, but torpedo boat sounds weird as hell through sonar, almost like... well... a torpedo. Apart from sound, it appears to be able to track me when im submerged just as well as a destroyer, which i find weird, they also spot a periscope in high, 15m/s wind, seas. And the best part... one boat i encountered was just casually blazing in full open fire while chasing me around, it was like that when i saw it. (im not using any other mods). Btw while we are on topic of torp boats, do they actually fire their torpedoes?

The knob on the hydrophone doesn't do anything when i turn it
HI SKvid


Most of these sound issues are inherent in the vanilla game and not related to the Wolves of Steel Mod

If there were better examples of sound effects I'm sure they would be considered

I'm not sure why you would want to listen to depth charges thru the Hydrophone you can hear them in the Sub

"Short loops/variance in rain and wave splash sound effects" are due to game limitations, there may be some limited for improvements but in all honesty I've not found them that noticeable or bothersome

The Torpedo boats are not fully functional but have a degree of firepower . working torpedoes would not be easy to address

In high seas your Sub would be more noticeable at periscope depth the whole upper deck would be visible at times as the depth undulates noticeably Go deeper .

If you are still being pursued go even deeper fast deploy decoys go to silent running any noise will be detected, this should shake them off

If you see a Destroyer firing at what seems randomly there is probably another Allied ship or Boat in the area or even more likely they are being attacked from the Air, Have you considered that ?

The Volume Knob on the Hydrophone station has never worked another Stock game omission blame Ubisoft

Simon
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