Quote:
Originally Posted by Mister_M
You could add the raft as a child node of the support in Library.dat. Then, you only have to add placement nodes or #cfg nodes (with a reference to these nodes in ship.eqp) for each support in the ship.dat.
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Yep, but can you do this without import material and child model's tga texture into library file?
I never see a placement with an external texture. But "i never see" isn't equal to "it's impossible"...
Best regards,
Vd