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Old 09-23-10, 06:17 AM   #228
Abd_von_Mumit
The Old Man
 
Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,453
Downloads: 46
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In my map tools mod I thought it would be good to reduce somewhat number of files used - some tools are identical, so there's no need to store 2-4 independent files when just one would be enough. So I tested this (of course I also changed file names), but this CTDs the game without any error message just before Menu screen would show up:

Instead of [original mouse.cfg]:
Code:
[Cursor 11]
Name=PencilExt

[Cursor 12]
Name=LineExt

[Cursor 13]
Name=SquareExt

[Cursor 14]
Name=CompassExt

[Cursor 16]
Name=ProtractorExt
I tried this:
Code:
[Cursor 11]
Name=EQuaToolPencil

[Cursor 12]
Name=EQuaToolStandard

[Cursor 13]
Name=EQuaToolStandard

[Cursor 14]
Name=EQuaToolStandard

[Cursor 16]
Name=EQuaToolStandard
My question is - WHY?
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Long, hard, wet and full of seamen. My precious.
SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring
My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch
Links: SH5 mods I use, FileFront, Manual plotting how-to
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