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Old 04-10-07, 12:50 AM   #131
Telgriff
中国水兵
 
Join Date: Mar 2007
Location: Australia
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ROLE-PLAYING SUBSIM SKIPPER
Your taste in sub and naval games runs the gamut from Grey Wolf to Silent Hunter 4. You have tried them all, at varying realism options. You're a lit-tle old-er than the typical subsim skipper, and probably remember using a tape cassette player to load programs onto your Radio Shack TRS-80. (Or perhaps you're wise beyond your years.) Your primary joy is using your imagination to put yourself into the game. You are able to overlook little details like the crew appearing instantly on the bridge, or wonky AI: to you, these are easily worked into the story as a crew who are really light on their feet, and frigates that have green skippers. The game platform gets you halfway there, your imagination does the rest. You spend lots of time setting up your crew management so it's just right and may even talk to them. You relish managing support and logistics in games like Pacific Storm, Navy Field, and Silent War.



It starts off nice, then insults me! *Plots course for intercept*

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Back into the hunt after far too long,
GWX 3 Gold, SH3 Commander, DiD Rules, 27% realism and rising
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