I'd also like something from the Dev's on how my AI crew constructs the TMA plot. I've done the usual things I would do to personally improve my plot (increase bearing rate, multiple course changes, etc), and gotten very minimal improvement in a solution. I've also simply driven straight at a contact, who was driving straight at me, and my solution went to 95% pretty fast. Both of these are not common occurrence's, I'd just like some guidance from the devs on how the AI constructs the TMA plot.
-Jenrick
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