View Single Post
Old 12-31-14, 08:33 PM   #8
Sniper297
The Old Man
 
Join Date: Dec 2005
Location: Philadelphia Shipyard Brig
Posts: 1,386
Downloads: 160
Uploads: 19
Default

I don't have 1.5 therefore no gots das boot, but basically;

http://www.subsim.com/radioroom//dow...o=file&id=4489

If you don't already have Silent 3ditor you'll need that.

In stock SH4 for the Yankee Doodle boats \Silent Hunter 4 Wolves of the Pacific\Data\Submarine\NSS_Sargo (for example, replace Sargo with the type of boat or boot you want to change) the file is NSS_Sargo.sim under unit_submarine then unit_ship. Propulsion has max speed on the surface, E_propulsion has max speed submerged. At least in 1.4, again I don't have 1.5 so that could be different.

NSS_Sargo.cfg also has max speed and max speed submerged, but changing the values in that file has no effect in the game since the game takes the data from the SIM file. The values for periscope depth and snorkel depth ARE taken from the CFG file, but max depth is listed as "Crash depth" in the ZON file. Got to remember that SH4 was cobbled together with leftover pieces parts and scrap metal from SH3, so some parts of some files are used and other parts are not. The surfaced range in the SIM file is pretty straightforward, but the submerged range values are so hopelessly screwed up that nobody has ever figured out how to fix them.
Sniper297 is offline   Reply With Quote