View Single Post
Old 10-14-21, 02:09 PM   #8
Armistead
Rear Admiral
 
Join Date: Dec 2008
Location: on the Dan
Posts: 10,864
Downloads: 364
Uploads: 0


Default

Only time I noticed a big difference was using Trav's mod where he really worked over the crew ratings. I think if their injuries took them down to 60% they became zero effective and many shaken or panicked. I noticed having many becoming ineffective loading and repair times were greatly impacted. It was a lil too much IMO, but I did see major differences.
__________________

You see my dog don't like people laughing. He gets the crazy idea you're laughing at him. Now if you apologize like I know you're going to, I might convince him that you really didn't mean it.
Armistead is offline   Reply With Quote