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Old 10-05-21, 02:55 AM   #19
Mad Mardigan
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Join Date: Sep 2016
Location: Grand Rapids, Mi.
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radar

Quote:
Originally Posted by 1Patriotofmany View Post
Do I need the original TMO 2.5 before the newest 2.5 update? I can't get TMO to run. The directions are really convoluted, the names of a couple of the files in the required readme aren't actually the names, I figured that part out, won't start for me gives me an application load error
Fresh SH4 install & the following mods, in this order which are included in the unzipped folder/s for TMOverhauled v2.5 after downloading here: https://www.subsim.com/radioroom/sho...80&postcount=1)

1- Trigger MaruOverhauled v2.5
2- Nav Map MakeOverTMO Update
3- NavMapMakeOverTMO UpdatePatch
4- Allied ships pack -TMOverhauled v2.5
5- Ships for TMOverhauled v2.5
6- EAXsound w-o Websters maneuver for TM
7- TMOverhauled v2.5 different smoke & splash effects
8- IJN_Radar_Fix_2
9- Torpedoes Early_TNT
9-B TMO_Aft_deckguns_Updated
9-C EarlyWarScopesV1
TMO-New depth charges-Type95(until 08-43)*
TMO-New depth charges-Type2(after 08-43)*

* = special note... just one of these mods, for depth charges to be activated at a time... both are listed here, with special date notation included by Me, to clarify which to use 1st & which to replace the 1st with at the appropriate date.

Hope this helps, clarify how best to activate TMOverhauled v2.5



M. M.
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