OK, I've figure out how to define map zones. Just make sure no objects are selected by left clicking on any empty area of the map, then right click and select Add Map Zone.
So I assume triggers and objectives can be made to check for the player unit's presence within a defined zone.
Now more questions:
1. What are map notes? Do they show up when the mission is played, like map markers?
2. Are map zones only round? Can zones be rectangular or oval shaped?
3. My earlier question remains: is there a way to trigger a completed objective when the player is beyond a certain distance from one or more other units? This would, for example, indicate a successful egress operation.
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