Thread: [REL] Dark Waters
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Old 06-25-20, 01:39 AM   #567
Mad Mardigan
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Join Date: Sep 2016
Location: Grand Rapids, Mi.
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SHO Re: Emblem & .tga editing... update...

Quote:
Originally Posted by Fifi View Post
Emblems are stored in Data/Textures/TNormal/tex —-> U number/type.tga
They are called in Data/UPCDataGE/UPCUnitsData/Equipment.upc...and also in UpgradePacks.upc!

The black dots are drawn/Shawn via Data/sea/XX _shp.tga
Replacing each _.shp.tga by normal tga with boat shape will restaure gods eye view...

Good luck with that
On the emblems, got that taken care of & working fine...

On the .tgs front, am about 1/2 way through that & do have to say.. that thus far, have found about 13 that I have no replacement for... Will have to see of finding other sources for seeing of changing them out.. if at all possible. (Side note.. may be possible of finding another ship, close in appearance & see of using the .tga for it, as a.. stop gap fill in... )

Worse case scenario, may NOT find any to replace them & if so.. at least will have a JSGME ready mod that will at least give DW's more of a SH3 feel with better appearance, graphics wise.

Ever onward...
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