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Old 01-18-22, 09:12 AM   #140
Mister_M
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Join Date: Feb 2021
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Quote:
Originally Posted by gap View Post
Before I go into details on how a simple Wings3D import/export cycle can mess up a pair of UV1/UV2 obj files, and how we can fix the mismatches, I recommend you to get some theory on obj file architecture. Please read carefully the following post by me and report back if any point is not perfectly clear to you:

https://www.subsim.com/radioroom/sho...75#post2786275
Quite hard for me to understand. Vertice, vertex, what's the difference ? What's that ? Else, I know what a face is, and what a normal is (or I think). So, my problem would come from the second number in each triplet ?

Quote:
Originally Posted by gap View Post
Maybe this is happening because S3d expects an .mtl file with the same name as the .obj file to be available in the same folder, but the *_AO.obj file (renamed by you *_UV2.obj) still points to a .mtl file with the _AO suffix. To fix this issue open the obj file in notepad and change manually the following line:

mtllib *_AO.mtl

to:

mtllib *_UV2.mtl
No, mtllib *-uv2.mtl

Edit : This solved the issue on the funnel.

Last edited by Mister_M; 01-18-22 at 09:25 AM.
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