@Nippelspanner:
Have you played the original RedStormRising ? If not, I'd recommend it to you...from the interface/description/images I've seen, this will be RedStormRising 2 actually with another name.
RedStormRising has a very tense atmosphere, in my view it is still the best (modern) subsim out there, so far. The AI is also very good, since - in contract to DW - it does not consist of isolated doctrine scripts but uses real-world Soviet ASW tactics (the algorithms were provided by Larry Bond - if I'm not wrong).
If the game is done right, the depth comes from the gameplay and the tactical decision you make. You play the captain and have a (reliable) auto-crew, which does do Sonar, TMA etc.
DW has its root as a procedural trainer...that's the reason why you never have the feeling you're the captain of the sub. It excels as a platform simulator but not in being a captain of a sub.
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