Quote:
Originally Posted by TheDarkWraith
I'd like to bounce ideas off everyone and for everyone to give input/feedback/advice on the tactics used by the ships. I'd like to model the AI to be as realistic as possible to what was then real life
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Sounds good to me.
You might also want to look into getting the AI weapons to be historically accurate. Meaning realistic dc damage and damage range, realistic ship gun accuracy, and things like that. I know that you focus on more of the scripting side of things, but if you are going to put so much work into the scripts, it would be a shame if the supporting material was not up to par. Maybe someone could volunteer to do some research and help out with doing that. Perhaps you could talk to ddrgn or Nisgeis since they have already done some stuff in regard to AI weapons. Just a suggestion. Good luck with further work on this.