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Old 10-02-13, 01:34 AM   #8
Rongel
Grey Wolf
 
Join Date: Jan 2009
Location: Finland
Posts: 859
Downloads: 174
Uploads: 0
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LOL, I thought you had abandoned this project, I am glad I was wrong
No, nothing like that, never quit!

And thanks for the new texture Gap! I'll test it and put it to the next version.

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Would you like to upload it here at Subsim as well?
That would be great if somebody would upload it! Maybe I'll ask those rights later myself!

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Are you still with me on the idea of adding new cargo models to the game?
We can model their damage more accurately, and with some tricks we can make them to look decent even on dat units
That is possible in the upcoming versions. SH 4 cargo looks pretty good in GR2 ships, it only is missing shadow. But now I want to see that this works 100% and then maybe add more stuff. There is currently one bug that I would like to fix, maybe you know something about it Gap? Cargos have now working damage modelling, but straight deck gun hits just dissappear and don't cause damage. I have tried almost everything (even .dat cargo acts that way), either I suck at damage modelling, or the cargo system is a bit different than in previous games.
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