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Old 06-13-13, 03:20 AM   #12
Armistead
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Quote:
Originally Posted by morra707 View Post
Thats the way I ill go. I didn't want to use any environment mod because I was scared it would wreck the TMO mod. But I think only .dat file adjustments would do that.

What files would be adjusted if I ant to change the muzzle flash of the "deck gun" AND the "impact flash" when it hits a target? They seem to be the same graphic. The stock versions are more "fire and mist" looks better to me. The current TMO seems to be "cloudy" "rolling bubble like" . The big gun and charge I don't think would have fire "clouds" right out of the barrel because it would be too hot and everything would be incinerated. The air would be pushed out so "fast" in one direction there would be no time to form a "gas cloud" or "bubbles of gasess" right from the barrel. Sh4 1.4 and 1.5 seem better to me in that respect.

The blue sea in TMO but It seems too "Surreal" compared to most wwII films, except of course "Midway" with Henry Fonda or "incredible Mr. Limpit"! I have cruised the pacific and it seems more grey. I like the TMO version though because it looks like that the way the ocean "should" look

I like the motions in TMO. I will play with the gamma but I think the ocean may be a bit too blue for my purposes.

The Explosions are great!

Thanks!
I would have to find the flashes, but I'll look for them.

As far as changing colors, many don't like the blue of TMO. It's not so muching changing the tone as the depth of color that has effect. For instance, if you don't like the blue water, you could change it to a tone, say more grey or green without any effect on the AI. Playing with the colors really doesn't have much impact during the day as it does night.
Even at night, you have to go really black before it effects the AI as much. You may want to try Caustics Improved Stock Env. for TMO, he simply changes colors.

The main thing that effects the AI in the Env file is the SunMultiplication and SunSkyInfluence. What settings work with the sun, also apply to the moon at night, so if you increase a sun value during the night, it can have great impact on visuals as both increase light. They're several values in scene dat that do have effect on the AI.

TMO, like any supermod tweaks sensors to env. You basically get a desired env look then tweak other values in sim and sensors, ect. Really, they're numerous values you adjust to get a decent balance between env and sensors.

Anyway, if you want to change the blue of TMO during the day, you should be OK just adjusting water colors, etc.. Many have tweaked TMO to ease up on the blue look.
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