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Old 08-25-10, 03:36 PM   #38
TheBeast
The Old Man
 
Join Date: Jan 2010
Location: Lynnwood, WA
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Quote:
Originally Posted by Magnum View Post
Seems like is gwx4. This is the video extracted from divingduck.de with the food vanishing: Seems like it was released about 1 year ago .. [09-22-2009]

Just looking at the videos on that page .. I'm stunned. I find it very hard to believe that SH3 got moded so hardcore, the interior looks way better than what we have now in SH5 and is worked in every level of detail, is like a completely different game. Ubi don't deserve these awesome community of moders, I just can't find the right words to express my appreciations in front of these people who made all these things for free, just because they love this sim. Again.. shame on Ubi.. they just collect the money and leave others to finish their products.
You can make the skin change over time using the same method used for the food stuffs disappearing but reverse the dial so it adds layers to the skin as fuel is used up.
Each layer could be Transparent(Oppacity) and as layers are added the effect becomes more and more visable as each layer is added. Maybe add four(4) additional layers on top of the starting skin. This would require adding 4 new Nodes to the Submarine Hull and Tower GR2 files.
Look at how Ducimus adds his T01A and T02B skins in TMO as a example.
Not sure how this would work if someone gets the damage model to show sub damage.
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