Hi:
W-clear, I have some problems with the tiling (conning tower), I mean the mapping of texture is not very well done (Ubisoft dont now what is thinking), detailed textures are trully hard to mix them, even stock texture have some serious problems.
Going to put some images, because my English is very limited and cant explain correctly:
Here is one texture I designed, apparently no problems.
This is the other side, the texture starts repeating in "bad" place (not the best one), as you can see he overplaces some part of the texture too...
"Good" normal mapping for example will be in medium of the conning tower, something like this
Any ideas?
Thx