Graphics for this incoming game looks amazing !!
I understand from your interview with Jive Turkey that you're aiming for a "Fleet command" like gameplay.
I'm really looking forward to see how the UI and the overall gameplay will look like ! what will the player have control on ? (units orders handeling, loadouts, air/ship stations, air refueling, doctrine/ROE etc...)
where does the game will sit between an C:MO where player have control of every detail and some random RTS android game where the player just move unit and point ennemies to attack.
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