Quote:
Originally Posted by Betonov
Civ VI gets the casus belli system of Europa Universalis and Victoria games.
-By declaring an unjustified war you gain warmonger points
-Wars with CB give low or none warmonger points
-in ancient times you won't have CBs but also no warmongering points
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That's interesting. EU IV is one of my all-time most played games. Little things like this can be good if implemented in the right way. It will surely be far more simple than the CB system in EU IV, which has dozens of different CBs (trade, conquest, independence, holy war, colonialism, reconquest, restore union, disloyal subject and on and on)
Anything that puts more strategy in to strategy games is fine by me. I enjoy struggling over the opportunity cost involved in making a decision. And the more decisions that the player needs to make the better as far as I'm concerned. It's one of the things that appeals so much to me about EU IV.