Message to self! OK, how about this: A mission editor feature that has a random surface or submerged foe. Not the random box select, but the game will generate it and you will not know where or what but it is coming to get you. That would be kind of fun. To me I am torn between the cool modern stuff in SC and DW, but SH4 has agreat "unknown" factor to it when you are on patrol. Now if we could combine those elements into a game, I would probably be in DR. Drew's rehab for game addiction.