Thread: [TEC] texturing a new 3d model
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Old 02-21-23, 04:41 PM   #7
SwissSubCommander
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So
I opened the node in the editor and tried to add a texture id to the new conning tower. I clicked "add" and added the texture wich it gave me, wich happens to be the default conning skin, so thats handy
I did delete the line wich JapLance pointed out in the roster file since I only edited the first file.


But then!


The model is still black in game
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