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Old 06-04-21, 10:09 AM   #20
Molon Labe
Silent Hunter
 
Join Date: Jun 2004
Location: Along the Watchtower
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Quote:
Originally Posted by Threadfin View Post
Thanks. I don't want to sink you with questions, but I have one more related to the last. How does the game handle new construction? Do you have to spend points and choose what is built? Or is it historical and the same ships roll out on the same schedule as they did historically?
Depends on the side you play for. For the Allies, ships just "arrive" on the historical dates, +/- some variability based on game settings. For Japan, the ships come from shipyards. To produce a ship by its historical date, a certain number of "naval points" need to be spent on that ship each day until its complete. To accelerate production, the rate of expenditure can be increased. Production can also be suspended. To produce naval points, they need to first produce Heavy Industry points. Heavy Industry points are produced by factories, which need to be fed Fuel and Resources. Heavy Industry is also needed for aircraft, vehicle, and weapons production, so there is a tradeoff.

Here's a diagram of Japan's economy (Naval Yard is what produces the naval points, so you can follow it backward to its inputs):
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Last edited by Molon Labe; 06-04-21 at 10:19 AM.
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