View Single Post
Old 09-18-09, 04:01 PM   #58
denis_469
Seasoned Skipper
 
Join Date: Sep 2006
Location: Russia
Posts: 699
Downloads: 135
Uploads: 0
Default

Quote:
Originally Posted by iambecomelife View Post
Maybe later, but for now I am trying to get all of the ships in their WWI configurations.

FYI I have made some changes to the british merchantman - now, most of the human figures are independent destructible objects. In other words, they can be killed or injured by gunfire. I still need appropriate damage effects for them, b/c whenever they are damaged they simply catch fire, like wood & metal objects.

Am also working on placement of minefields - I had a little trouble at first but it's going better now. Sank three of the "Sandalwood" type freighters by directing them into a minefield - unfortunately, just one lifeboat was observed.

The default SH4 mines will be used as templates for wooden antisubmarine obstacles, hydrophone posts, electrically triggered barrages, and other weapons.
Not bad! Not wait it's total. It's very hard. I himself for war Elite v.3.0 try made bottom sonar posts, but not can. So if you can... I hope that you can.
denis_469 is online   Reply With Quote