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Old 06-30-20, 12:36 PM   #1418
Havan_IronOak
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Join Date: Dec 2014
Location: St. Petersburg, FL
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Quote:
Originally Posted by propbeanie View Post
...
Most of the Special Abilities in FotRSU are either already disabled from Stock, or have been disabled, other than the pharmacist's mate and battery re-charge dudes. If any others are still functional, it is purely accidental, or you didn't delete the Save folder before playing FotRSU. Some of what you listed are German side only, others never were fully implemented. Most are hokey.



As true as all that may be...

I didn't HAVE a save file prior to adding the FotRSU mod back in May. I'm on a new computer since the last time I played SH4 before that.



All of the special abilities I asked about were added to my USN crewmen when I promoted them.



I'd agree that many of the "special abilities" are overpowered but I'm just trying to understand what they do.
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