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Old 01-19-22, 05:38 AM   #103
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
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Quote:
Originally Posted by Mister_M View Post
I have checked the original Hull1.obj and Hull1_AO.obj of Kapuhy's model.

- in main model = vt = 2102
- in AO model : vt = 13772

- v lines are identical and in the exact same order

No glitch in game.
Good news! That means that texture coordinates' count/ordering is not critical for UV2 import neither in granny models nor in .dat ones
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