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Old 02-08-23, 08:46 AM   #8
Skybird
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Join Date: Sep 2001
Location: the mental asylum named Germany
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And this is the developer speaking. The dev "team acutally is just one code,r one graphcis artist, and I think a third guy (or not, I am not certain).



Quote:
Originally Posted by jo.bader on Steam Forum
Second Front by the numbers
Hey gents!
Second Front is a big game and we wanted to share with you some numbers and details that are a bit too detail-ish to be included in the front Steam Store Page.
Are you ready? Let’s go:

Scale: Size of Hex is about 28 meters
Terrain types: there are 23 different terrain types. Here they are: Clear, Woods, Stone Building, Wooden Building, Marsh, Ford, GraveYard, Orchard, Rocks, Brush, Grain, Plowed Field, Water, Debris, Birchs, Explosion crater, Beach, Wall, Hedge, Factory, Stream, Path, Road.
Buildings: there are approximately 149 different building types. Wagons, Locomotives, Bunkers, Windmills, Churchs, Factories.
Movement: there are five different ways to move in Second Front: Infantry, Tracked, Off-road-wheels. Truck, Halftracked (guns must be pushed or towed)


Vehicle Units: Units are divided into 6 categories: Tanks, Assault Guns, Halftracks, Armored cars, Trucks, Guns.
At the moment we have included 220 vehicles and guns across three nationalities (German, American, Russian); here is the breakdown:

31 German Tanks
24 German Assault Guns
19 German Halftracks
10 German Armored Cars
7 German Trucks
15 German Guns

24 American Tanks
2 American Assault Guns
9 American Halftracks
3 American Armored Cars
6 American Trucks
7 American Guns

26 Russian Tanks (2 americans land lease)
7 Russian Assault Guns
2 Russian Halftracks (2 americans land lease)
3 Russian Armored Cars
5 Russian Trucks
10 Russian Guns

Infantry units: Second Front has infantry units too, of course...
14 German Infantry Units
12 American Infantry Units
13 Russian Infantry Units
28 light and heavy MGs, Bazookas,Panzerschreck and Mortars for each Nation
+9 Leader for each faction

Last note about future plans: here are some ideas we have been toying with; nothing is confirmed though.
Desert
Jungle
Paratroopers
Day-night cycle
Motorcycles
Prisoners
Mines
Wind, Snow and Rain
Close Air Support
Artillery Strikes
and other Nations


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