Gutted, can you shrink the area around the (attack-)disks where you can grab it to turn? For example, I can grab the time disk within the 'small marks'-space of the adjacent distance scale. You have some kind of shadowy border there. This screws up turnradius calculations for me.
[Edit] and an optional feature, please. A free pointer across time to angle sine scale.
Last edited by Pisces; 04-06-19 at 04:02 PM.
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