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Old 01-19-22, 03:56 PM   #111
Mister_M
Grey Wolf
 
Join Date: Feb 2021
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So, in short, it's impossible to realise (unless checking everything with your trick) that AO objects are incorrect before seeing it in game... because S3D only checks if there are the same number of vertices between main and AO obj...

Quote:
Originally Posted by gap View Post
I think no one knew how to use Blender before installing it and starting to mess with it
I was sure you were about to say something like that...
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