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Old 07-25-12, 03:39 PM   #75
Caustic
Torpedoman
 
Join Date: Aug 2009
Location: Cape May, New Jersey
Posts: 118
Downloads: 362
Uploads: 6
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Quote:
Originally Posted by Armistead View Post
I'll have to give your mod a look see, from the SS's looks pretty good. In many ways it looks a lot like changes I've made, guess the blue of TMO was too much for you.

Anyway, be interesting to see what you do, I assume you're adjusting sensors with it or just playing with colors?

I still can't find the perfect clouds and I've tried several, including my own, so can't wait to see what you come up with. I can't decide if I like more blurred hazy clouds or sharper. I'll post a few SS's of some I've been playing with in SS tread so I don't hijack you.

I may pose some questions to you PM about shaders and filters.
Indeed, the whole purpose of my environmental mod was to have an alternative to overly saturated and Atlantic-esque TMO and Real Environments. About the clouds, they are tricky and annoying; even the developers of the game could not get it right.

Feel free to hit me up, can't wait to see more of your work because you know how much I appreciate it.

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