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Old 01-30-14, 12:49 PM   #109
gap
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Join Date: Jan 2011
Location: CJ8937
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Quote:
Originally Posted by Trevally. View Post
Re: underwater debate

I too think the underwater should be as in stock
Me too.

More in general, the little problem of megamods, as opposed to enabling mods one by one, is that everyone got different ideas on what mods should be included and what not.

Quote:
Originally Posted by Trevally. View Post
Perhaps a patch to overwrite this
easily done: replace Underwater.pfx with the one from DynEnv's main mod or from one of the Enhanced Visibility submods. IIRC

Main mod = underwater a little more blurred than in stock game (but not as distorted/pixelated as per sober's underwater FX)
Enhanced Visibility (medium) = stock effect
Enhanced Visibility (high) = no underwater effect
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