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Old 04-13-10, 07:11 AM   #18
TheBeast
The Old Man
 
Join Date: Jan 2010
Location: Lynnwood, WA
Posts: 1,533
Downloads: 876
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Quote:
Originally Posted by kylania View Post
You can keep the Observation Scope lowered with python scripting. DarkWraith did that with his UI mod.

As part of the def InitializeScript(): block in data\Scripts\Menu\Page Default Hud.py, add the line in green as shown (make sure it's indented like the lines above it) below. It would be line 2816 of the default script.

Code:
    SetDepthScaleType( DepthScaleTypes.Shallow )
    InitializeMapTools( True )
    Game.SubmarineCommands.ExecuteCommand( "Lower_whole_obs_periscope" )
 
def UnloadScript():
    Menu["DisplayPlayerGuidanceButtonByName"] = None
Is it possible to keep the Scope from raising every time you go to the Periscope View? I have been spotted because I left periscope view and didnt lower scope and when I returned to periscope view the periscope raised to full height. DOH!

Also, I was searching for a usable GR2 editor. I found Granny Editor but it costs $12,000.00 US. Does a GR2 editor exist that actually lets you do something to the model that doesn't cost a small fortune?
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