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Old 05-29-22, 12:20 PM   #156
Kapitän
The Old Man
 
Join Date: Mar 2010
Location: Frankfurt, Germany
Posts: 1,580
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Default New on KSDII Ace

Hello Fellow Kaleuns,

I'm in the process of learning this version of the game and already received a lot of information in another thread in the "Wolves of the Pacific" page and now moved over here, since it is dedicated towards this particular Mod.

As I'm going along, I come across some items that are somewhat different from what I have seen up until now, and would appreciate any information that is available.

1. How does one select the "Combat Support Unit", do they show up on the Nav Map (F5)?

2. "Toggle ON/OFF Auto Torpedo Reloading": It doesn't seem to matter if it is ON or OFF, the torpedoes will get reloaded either way. Is that normal game behavioru?

3. Battery Charging: When selecting "Battery Charging", it seems to take a VERY long time until the are charged (if at all). Is this also normal game behaviour?

4. Also, seem to notice that the periscope - even if only about 1m above the water line - will be seen by by merchants or escorts alike, at a distance of about 900m (in 1940 and assuming that ASW vessels have no radar installed yet). Is this also your experience?

5. In Sh3, there is a kind of "Semi-Manual-Torpedo-Targeting" possible, whereas one can select the support of the Weapons Officer but still has the option for manual targeting if desired. Is this also the case here with KSDII Ace?

Many thanks!
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