Quote:
Originally Posted by Armistead
I'm gonna try to play some since I'm slowing down for winter. I know when we were playing with this years ago one thing I didn't like was the enemy ship size ratio vs distance. I think I had it about 2000 yards with a vet rating on a dark night where I could turn around and get out, with other factors I could get to about 1500 yards. What I didn't like if I put the cam on the enemy ship to view my sub profile I could easily see my sub, tho the yardage range was close to what subs pulled off without being seen. Seems like someone made a mod to correct the ratio, but forget what it was and my next step was gonna try it and see the impact. Another thing I did was angle down the enemy searchlights a tad, testing it seemed to have some impact and running away with them chasing they'd give up and go into zigs searching. Good run down!
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Yes, should definitely get back on patrol, a lot of improvements. Yea I recall you had dark nights tuned up pretty decent one time, shame we lost the mod all However, the adjustments i made in other areas I made to work in conjunction with dark nights, so can do things like get inside a convoy, attack from realistic range, and escape without always getting shot up, but they are by no means blind. Like I explained, a lot of factors.
Well, ratio looks fine now, to me anyways. I play without cams or contacts about 60 percent of time but had them on often in testing for situational awareness, to take notes etc. When I played with cam and went to deck for enemy view, did not see my ship usually. I attack usually 2000-2500 yards, 2300 most common firing range. Now inside the convoy lol sometimes firing from 1000 yards little more or less, depends