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Old 08-07-10, 08:01 AM   #74
Gorshkov
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So they can be still enabled in ANW and HUD3 databases but whether or not they also must be enabled in PlayersDB?

A for Soviet naval SAMs I can help you a bit by creating list of ant-seaskimming capable types. I use Russian missile destinations because they are more precise:

- SA-N-1 - V-600 (1961), V-601 (1967) - not capable, V-601M (1980s) capable
- SA-N-3 - V-611 (1969) - not capable, V-611M (1986) - capable
- SA-N-4 - 9M33 (1971), 9M33M1 (1973), 9M33M2 (1975) - not capable, 9M33M3 (1980), 9M33M5 (late 1980s) - capable
- SA-N-5 - Strela-2 (1968) - not capable
- SA-N-6 - 5V55R (1984) - not capable, 48N6 (1992) - capable, 9M96 (1999) - capable
- SA-N-7 - 9M38/3M90 (1980) - not capable
- SA-N-8 - Strela-3 (1974) - not capable
- SA-N-9 - 9M330-2 (1985) - capable
- SA-N-10 - Igla (1983) capable
- SA-N-11 - 9M311 (1988) capable
- SA-N-12 - 9M317 (?) capable

As for Western side this is not very important problem at least for Cold War era scenarios because Soviets did not have sea-skimmers except maybe SS-N-19 and SS-N-22 (I am not sure their common flying profiles). Later it was changed when SS-N-25, SS-N-26, SS-N-27 appeared. However it looks like US Navy SAMs had anti-seaskimming capable systems quire early. I suppose RIM-2E/F, RIM-8F/G/J, RIM-24C, RIM-66A, RIM-67A missiles could shot down sea-skimmers.

Other folks who have Harpoon 3 database editor can adjust respective flags accordingly.

PS. What is Harpoon "paper rule"?

Last edited by Gorshkov; 08-07-10 at 09:01 AM.
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