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Old 05-05-17, 06:33 PM   #9
yubba
Admiral
 
Join Date: Sep 2009
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Default this is what I did to get the PT in campaign

You can use this as blue print to get what you want where,, I haven't swap boats around yet,, but I'm thinking of it,, what I did do was put RFB 1.4 upc campaign file into claytons optical correction 1.4,, and now I have a nice list of dates and a attack map that works.. This what I did for the PT may be you will find what you missed in here. Took some editing in the main game folder but I got it to work in RFB 1.4 out of Manila to start since I just figured it out,there is a bit of editing so bare with me, I'll print out edits. You edit UPC Data files,,.. Start with Career Start,, edit this so it looks like this,, you should dump the UPC Campaign file out of the PT-109 first before install it and do the edits in main game folder

[CareerStart 2.Flotilla 2]
ID= C2Flotilla2
NameDisplayable= Manila
IDLinkFlotilla= FremantleCommand
IDLinkUserPlayerUnits= F2Sboat, 5, F2Porpoise, 7, F2Salmon, 4, F2Sargo, 8, F1NSSPT109, 4
FlotillaBriefingText= ; seems to have no function
FlotillaCommonality= 2 ; to be used when a random choice is assigned

then go to Flotillas and edit this you can copy and paste this

[Flotilla 2.UserPlayerUnitType 9]
ID= F1NSSPT109
NameDisplayable=Elco PT_109 MTB
AvailabilityInterval= 1938-01-01, 1945-12-31
IDLinkUserPlayerUnitType= NSS_PT_109
UnitTypeCommonality= 4
IDFlotillaLinkTransferTo= NULL


then add this I copied one of subs campaigns and renamed it..you can also copy and paste this

[Flotilla 2.UserPlayerUnitType 9.Objective 1] ; NSSPT109
ID= Fre3OBj1
NameDisplayable= Objectives placed around the Phillipines
AvailabilityInterval=NULL, 1944-10-01
ObjectiveCode= Philippines

[Flotilla 2.UserPlayerUnitType 9.Objective 2]
ID= Fre3OBj2
NameDisplayable= Java Sea
AvailabilityInterval=1942-02-01, 1945-08-01
ObjectiveCode= Java Sea

[Flotilla 2.UserPlayerUnitType 9.Objective 3]
ID= Fre3OBj3
NameDisplayable= Makassar Strait
AvailabilityInterval=1942-05-01, 1944-03-01
ObjectiveCode= Makasar Strait

[Flotilla 2.UserPlayerUnitType 9.Objective 4]
ID= Fre3OBj4
NameDisplayable= Celebes Sea
AvailabilityInterval=NULL, 1944-11-01
ObjectiveCode= Celebes Sea

[Flotilla 2.UserPlayerUnitType 9.Objective 5]
ID= Fre3OBj5
NameDisplayable= South China Sea
AvailabilityInterval=1941-12-01, 1945-09-01
ObjectiveCode= South China Sea

[Flotilla 2.UserPlayerUnitType 9.Objective 6]
ID= Fre3OBj6
NameDisplayable= Sulu Sea
AvailabilityInterval=NULL, 1942-02-28
ObjectiveCode= Sulu Sea

[Flotilla 2.UserPlayerUnitType 9.Objective 7]
ID= Fre3OBj7
NameDisplayable= Formosa
AvailabilityInterval=NULL, 1941-12-20
ObjectiveCode= Formosa Strait

[Flotilla 2.UserPlayerUnitType 9.Objective 8]
ID= Fre3OBj8
NameDisplayable= Luzon Strait
AvailabilityInterval=NULL, 1941-12-23
ObjectiveCode= Luzon Strait

;***************************


then go to UPC Units make a new folder and copy and paste the porpoise file inside new folder and rename,, to UnitParts9NSSPT_109

then open file and Edit this so it looks likes this

[UnitPart 1]
ID= NSS_PT_109
Type= NSS_PT_109ConningTower
NameDisplayable= NSS_PT_109 MTB
UnitPartInterval=NULL, NULL
ExternalLinkName3D= data/objects/Conning_PT109_01
HullTextureNameOverride=data/Submarine/NSS_PT1_09/NSS_PT_109class_T01.tga
HullLightmapTextureNameOverride=data/Submarine/NSS_PT_109/NSS_PT_109_O01.tga
HullNormalmapTextureNameOverride= NULL
MenuSilhouetteTextureNameOverride=NSS_PT_109_Class _01.tga


then remove it and place it back in UPCUnits folder that should do it

Last edited by yubba; 05-05-17 at 06:44 PM.
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