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Old 12-24-21, 10:42 PM   #4054
propbeanie
CTD - it's not just a job
 
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Quote:
Originally Posted by fitzcarraldo View Post
Merry Christmas to all!

First report about 1.7 with Vickers Interiors:

Trying with the VFBI mod installed and with a Gato class (I donīt try with others subs), I have a serious problem with the scopes:

- The F3 and O keys donīt work, and the buttons in the bar donīt work, also. I donīt have access to the scopes.

- Going to the conning tower interior, both scopes are moving up and down as crazy things. No way to calm the scopes!

I tried with and without the provisional patch. The problem persists.

It seems something in the VFBI mod isnīt compatible with the commands in FOTRSU v1.7.

Hope Vickers can resolve the issue.

Without the VFBI mod, all works flawesly.

Best regards.

Fitzcarraldo
Well, here is the mod list I've been testing with fitzcarraldo
Generic Mod Enabler - v2.6.0.157
[C:\Games\FotRSUv17\MODS]

100_FalloftheRisingSun_Ultimate_v1.7
AddInModzPak_17
EAX_SoundSim_FOTRSU_1.7
Fleetboat_Interior-Officers_Quarters_FOTRSU_v1.46_EN
FIOQ_FotRSU_Patch
I have been through Conning Tower 1, 2, 3 & 4, and have not found any issues in the Gato. In that list, the "AddInModzPak_17" isn't really a mod, but just the Pack that I then pull the bottom "FIOQ_FotRSU_Patch" out of the Extras / AddInModzPak folder and put in MODS for activation. If you could, post your mod list, and I'll try to match it. I don't know what mod MM is talking about with the splash, but if you guys could clear that up and point us to it, we might be able to swing it. There are a few mods out there that should most likely be compatible, but we have not tested them as of yet. I am not certain about Webster's clearer water mod since, since I do perceive a change in escort behavior - but it might be my imagination. We have to do the "scientific" on it now, under a controlled situation to actually "test" it. There was another one we were going to do, but my mind is misplacing it just now - the eggnog turned on me the other day, I do believe... - that's my excuse, and i'm sticking to it!

Couple of other things to look at, is an external view of your boat. Do you have a conning tower on the boat? You will see the scopes going up and down when that happens, and you won't be able to use F3 and "O" with that situation. I'm not certain though if you wouldn't just CTD if you have vickers03's FIOQ enabled and end up with a bad conn assignment though, since the conn, control room, and Officer's Country are all connected now, which is why the F9 won't take you to the conning tower now. But let us know your mod list, and the date you're sailing with the Gato. Thanks!

PS Edit: I just happened to think - the interior could not care less whether or not a conning tower is placed properly or not on the 3D submarine... the "Interior" of the boat has nothing whatsoever to do with the "Exterior"... but if you do not have a conning tower showing on the external view fitzcarraldo, that would explain the lack of function for the periscope controls, and the up / down craziness in the interior of the "conning tower"... As to why you would not be assigned a conning tower, I don't know. UPC file issue, which is altered by the interior mod could be one source. Be sure you delete the Save folder, and try again, if nothing else. This mod is NOT backwards compatible with earlier versions of itself due to all of the submarine changes and additions.
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Last edited by propbeanie; 12-24-21 at 11:06 PM. Reason: We don't need no shtinking sail!!!
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