View Single Post
Old 06-27-22, 08:25 PM   #4802
propbeanie
CTD - it's not just a job
 
propbeanie's Avatar
 
Join Date: May 2016
Location: One hour from Music City USA!
Posts: 9,749
Downloads: 440
Uploads: 2


Default

Quote:
Originally Posted by nionios View Post
Here again the torpedo loadout bug.
But now it's more frustrating because there's one empty aft tube and no available Mk14.Is there any way to fully load with Mk14?
Your image refuses to display, and you do not mention which boat you are in, where you sailed from nor the date. Do you have those details? We must have the data to be able to find the issue. More below...


Quote:
Originally Posted by hunter301 View Post
What is the bug doing?
If it's not reloading you because you still have some fish left then for the meantime I would fire them all off before coming into port.
Quote:
Originally Posted by KaleunMarco View Post
did the "missed load" occur during an at-sea refit or between missions while you were in port?
Quote:
Originally Posted by nionios View Post
It was given a new boat between missions.
Reloaded the game at port and the problem solved.
If you are in an S-Boat, they are supposed to only use the Mark 10 torpedoes. If you empty your stores and come back in to home port and End Patrol and dock, you will be re-loaded with Mark 14s, which is not historical, but is an SH4 problem. You can swap them out "for free" prior to departure - if you remember to. No problem if you forget though, since the game doesn't care and will allow you to shoot them anyway. As hunter301 and KaleunMarco point out, there are some "finer points" to loading-out, both prior to departure on patrol, while on patrol, and coming back in from patrol. If you like certain torpedoes in your submarine, and you paid extra renown for them when you left on patrol, be sure and re-fit prior to docking, even if you do that at home port. It will re-load you with the same set of torpedoes - without any more renown cost. After that, then dock, and when you leave on the next patrol, you should have your load-out. Just do not forget that when you "Re-Fit" first, you do have to load a torpedo into a tube in order to start that process, then you can "Re-Fit" again, and fill the rest of the slots...

Not seeing what your boat is, or what you had, but you wanted another Mark14. If you had Mark23s, they are basically the Mark14 but without the low speed setting, so use one of those. The Mark 18s are the electrics, and are an excellent choice for the first shots of an engagement, especially at night. No one knows they're on their way until they are almost there. The different torpedoes in the load-out in real life was almost always a function of availability. In 1942, there were not enough torpedoes at all, especially in Fremantle, so some subs went on patrol with 3x mine torpedoes. You would shoot one out of a bow tube, and it would "split" into three mines. The game should have those, but alas, does not. You might notice that Mark10s are available to the fleetboats for a short time, but at a premium. When the Pearl command started making repairs to the Mark14 impact pistol, that is the impetus behind the Mark23, but production could not keep up with the Mark14 demand, much less more Mark23 weapons. When the Mark18 came out just after that, again, there were not enough to go around. It was not until well into 1944 that the torpedo production started catching-up with the demand, and of course, the submariners were running out of targets by then...

As to what can happen in FotRSU, there has been a fifth torpedo slot since we don't know when. We cannot find the version that was introduced in just yet, but it was after the beta, and prior to v1.46 - that we know. We do know the origin of that error now, and it is "repaired" in the upcoming v1.8, which keeps getting delayed due to real life issues, but hopefully won't be much longer. This issue did not affect anything other than giving the player a slight advantage. If you had anything other than what has been mentioned, we definitely want to hear about it and see that picture you have so that we can possibly find the trouble. Getting a new boat does not solve the problem, only pushes it under the rug from the next person to trip over... So if you would, let us know please!

PS: sorry for the wall of text... I'm sure KM appreciates it...
__________________

"...and bollocks to the naysayer/s" - Jimbuna
propbeanie is offline   Reply With Quote