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Old 04-04-11, 07:50 PM   #167
stoianm
Ocean Warrior
 
Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
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Quote:
Originally Posted by Stormfly View Post
just a hint, ...the background sounds (internal / external enviroment sounds) playing in the parts i saw til now aren`t from Stormy`s DBSM 1.3, they are from Venatore.
yes .. you are right... my soup mod that i used in the movie was:


Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\Silent Hunter 5\MODS]
Magnum_Opus_v0_0_1 (patch1+2)
NewUIs_TDC_6_4_0_ByTheDarkWraith
FX_Update_0_0_16_2_ByTheDarkWraith
FX_Update_0_0_16_2_UHS_Fix
IRAI_0_0_30_ByTheDarkWraith
IRAI_0_0_30_No_hydrophone_on_surface_No_Aircraft_s potting
hydro periscope depth
AirTorpedoes
Depth_Keeping_Problem_UHS_patch_HB_1_0_0_TheDarkWr aith
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
1 degree bearing RibAr
A Fistful of Emblems v1.51
AOB slide ruller for TDW UIs and MO by stoianm
apa pura
Black_Skin_albrecht
Church's Compass Dials Mod v2.2 - Option Two
Church's NavMap v1.0 - Illyustrator's Version
Church's SHV 1.01 Keyboard Commands v1.1
Critical hits 1.1 Torpedos
EnahncedFunnelSmoke1.2_SH5
EQuaTool 01.01 by AvM - double set - Large plus Flat Style
German U-Boat Crew Language Pack
stoianm Gramophone
Grossdeutscher Rundfunk
Icebergs v2.4
Lite Campaign with Ice
Kriegsmarine Grid Map for MO and TDW UIs by stoianm
Nauticalwolf's_Torpedo_Textures_v1.2
Naights Submaine Textures (internal) v1.2 test_last
noir decks
North Atlantic Green 1.1
nVidia missing lights
Officers skin by Naights
Old Style Explosions V1.1
Patch1_Terrain_harbour_flags_Mod_v1_2_1
pescarus mod
Progress Bar for Fuel Batt Air CO2 and Push Buttons By Torpedo v1
remove electric torp wake
renow_points_0_compatible a fistfull of emblems version_by stoianm
SD_MapCourseLine_tiny_arrows_ocred
SD_MapLocationNameFix_v1_1
Shadow Improvement Mod
soan
Window_Lights_Redone_V1
Real Environment - Revision (stoianm)
sobers 3D deck spray mod V7
sobers base sky mechanics V1
sobers base wave mechanics V15 SH5
sobers real trees
sobers&_stoianm base fog mechanics V16 SH5
SteelViking's Sky Banding Mod
Stoianm Scopes 16x9
Torpedo Splash
TDC Graphics by Naights v1.0
SUB SIM FOR====Depth_Keeping_Problem_UHS_patch_HB_1_0_0_Th eDarkWraith
Trevally Automated Scripts v0.5
Trevally Harbour & Kiel Canal Pilot patch
Trevally Tutorials - All v0.2 (for TDW UI)
Stormys DBSM SH5 v1.3 Basemod
Stormys DBSM SH5 v1.3 optional -6db damped Sonarguy
Stormys DBSM SH5 v1.3 optional NavMap babelling
Stormys DBSM SH5 v1.3 optional remaining orig sounds converted to 22Khz
Stormys DBSM SH5 v1.3 HOTFIX 3
Unterseeboot II SFX
sobers talking conning crew mod
stoianm sounds
DBSM_Music_1_0_4
Depth_Keeping_Problem_UHS_patch_HB_1_0_0_TheDarkWr aith (test)
stoianm key commands
stoianm blue water and EnvNights compatible Real Environment - Revision
das boot settings
NewUIs_TDC_6_4_0_Real_Navigation
sh5.exe patch (hydro) v0.0.3
Mission6A use JSGME
Speech Recognition_v1.4_MiTons_NewUI_Editon _english
nights lights
Antilag


and some of the mods are reworked... like for example i changed all the wasserbomben sounds from your mod to have a probability of 100% that the sonar guy report an wasserbombem and i increased the gramophone level at 100

Last edited by stoianm; 04-04-11 at 08:06 PM.
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