Quote:
Originally Posted by Jeff-Groves
Yeah. Your pretty much correct.
If you compare your obj files in say, SweetScape 010, you will see the differences in your verts.
An obj file is just a text file so you can open them in notepad and see the differences.
Now. The mtl file is ONLY a pointer to a texture. All Verts, Faces, Normals, and Texture coords are in the obj file.
V= Vert
VT= Texture
VN= Normal
F= Face
When one has a FULL understanding of how an obj file works? They can do amazing things to them.
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Very interesting. So, in theory, I could solve my problem by editing the MMM-uv2.obj file with a text editor?